Description
| Set: | Mystery Booster Playtest Cards |
| Type: | Enchantment |
| Rarity: | Rare |
| Cost: | {4}{W}{B} |
Spells and abilities you control can’t destroy, exile, target, or cause you to sacrifice A Good Thing.
At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. TEST CARD – Not for constructed play
![A Good Thing [Mystery Booster Playtest Cards]](https://www.geekversehub.com/wp-content/uploads/2025/4/1745129290/a-good-thing-mystery-booster-playtest-cards-1745129294.webp)
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